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Dungeon crawl stone soup encumbrance
Dungeon crawl stone soup encumbrance









dungeon crawl stone soup encumbrance
  1. #Dungeon crawl stone soup encumbrance full
  2. #Dungeon crawl stone soup encumbrance free

Given the feedback we received, we may have under-tuned the effectiveness just a tad and will be re-evaluating what will be included in these loadouts to better meet their mark. There will be an opportunity to re-roll loadouts once every 24 hours if you don't like what the factions have put together for you, but that feature was not implemented during the playtest. For the playtest, we removed the 100% chance of meds, shields, and helmets to see if this would be a good starting point for the feature that allows us to make adjustments as we see how often they are used and how helpful they are in practice.

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The thought behind this was that Free Loadout Runs should be something to help those prospectors who are down on their luck and need an opportunity to run a quick risk-free drop on occasion, while not being so powerful that they guarantee success on every drop. Originally when we announced this addition, we mentioned that every free loadout would include "1 weapon with a bunch of ammo, 1 shield, 1 helmet, 1 backpack and a few health consumables", after further consideration we felt this might make these packages a little more useful than they were intended to be. This was also a welcomed addition by nearly everyone who submitted their thoughts. A few changes may be implemented in order to help this better achieve the goals we have for this new aerial threat. This addition was widely received as a positive change that will add exciting and worthwhile encounters during matches for Prospectors. The Howler is also the only hostile fauna on Fortuna III which gives players the opportunity to obtain it's unique items without directly engaging in combat if you're sneaky enough. While it is possible to encounter the Howler on Bright Sands, there should still be a short grace period without worry until a new player leaves the beginner protection lobbies. Never knowing where or when you might run into this new addition to the hostile fauna of Fortuna III, which is meant to land somewhere between a Marauder and a Crusher in terms of difficulty, will give each drop to the planet a new layer of uncertainty and unique set of missions for Prospectors to tackle.

dungeon crawl stone soup encumbrance

Although we don't want the entire game to feel super grindy, there are some aspects that will require more time commitment than others while keeping things from becoming too repetitive. The addition of Badum's new questline with unlockable cosmetic items will give those who have reached the end of the main faction questlines something to continue working for, we have seen that there may be more work to be done in this department. From what we gathered, we made decent progress towards making campaigns and missions more achievable and worthwhile, while refreshing them and prolonging the progression. More than just the FTUE received an overhaul as the general types of missions and goals of certain missions were adjusted with the goal of long term playability in mind. Overall there wasn't as much feedback from this change compared to others, but it does seem that the updated tutorial more thoroughly covers a wider overview of the intricacies of life as a Prospector. Having a better feel for the basics of prospecting will help players find their bearings as they adjust to a new life as a prospector of Fortuna III. The new beginner tutorial missions are far more achievable for the rookie prospector before they can gain the trust of the factions to earn more responsibility. The first thing you may have noticed is that the First Time User Experience (FTUE) was updated to give new players a better overall view of what they should expect to find on their journeys around Fortuna III.

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While we believe these changes will help bring a healthy flow of new and some veteran players back to improve the overall experience, there was a lot to sort through so we are still reviewing the full scope of all of the feedback that was submitted, but let's jump into some of the changes and how they were perceived. There were several changes from what you have come to know during your time on Fortuna III. Though that build was in quite a good state, there were some issues that were to be expected and we appreciate all those who donned their lab coats to provide feedback with us. Good morrow Prospectors! We recently gave you all an opportunity to preview and test most of the content we have planned for Season 3 so today we are here to give you a summary of what we learned from that test.











Dungeon crawl stone soup encumbrance